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AI Insights · Timothy · January 2022

Top 5 3D Anime Games on Android in Australia, Q4 2021

Discover the performance trends of the top 5 3D anime games on Android in Australia during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 3D Anime Games on Android in Australia, Q4 2021

During Q4 2021, the top 5 3D anime games on the Android platform in Australia showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a closer look at how each game fared over the quarter.

Genshin Impact: Natlan Launch had a notable quarter with its weekly revenue peaking at around $196K in the first week of November. The game saw fluctuations in revenue, with another significant spike to approximately $170K in mid-December. Weekly downloads were relatively stable, with a slight increase towards the end of the quarter, reaching 2.4K in the week of December 20. Weekly active users saw a general upward trend, starting at 28.5K in late September and closing the quarter at 28.8K.

Figure Fantasy showed a mixed performance after its late November release. Weekly revenue saw an initial peak at around $22K in the week of November 22, but gradually declined to approximately $10.5K by the end of December. Downloads experienced a steep drop from 8.3K in mid-November to just 110 by the last week of December. Active users mirrored this trend, starting at 4.5K and falling to about 1.3K over the same period.

Blue Archive experienced a steady decline in both revenue and downloads post-launch. Weekly revenue started at $29.4K in early November, dropping to around $5.3K by late December. Downloads followed a similar downward trajectory, beginning at 5.4K and ending at 259 over the quarter. Active users showed a peak of 4.8K in mid-November but decreased to 2.6K by the last week of December.

High School Simulator 2018 had consistent weekly downloads, with a peak of 1.6K in late November. Active users increased from 2.7K at the start of the quarter to a high of 5.8K in late November, before settling at around 4.2K by the end of December.

DRAGON BALL LEGENDS saw significant revenue peaks, particularly in late November and late December, reaching approximately $40.7K and $57.2K respectively. Downloads were steady, with a slight peak of 1K in mid-December. Active users showed a consistent trend, maintaining around 8.4K to 9.7K throughout the quarter.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022